Want to emulate the workflow of old-school engineers, adding effects permanently to your audio as you record it? Insert plugin effects on input channels in the MixConsole, and they’ll become part of any audio files recorded through those inputs. Each has its own plugin chain, too - extremely handy for monitor/room correction plugins. Once you’ve configured your monitors in Devices > VST Connections > Studio, switch between them in the Control Room Mixer. #Cubase tutorial tips softwareCubase’s Control Room handles this perfectly in software - no monitor-switching hardware required. Many producers use multiple sets of studio monitors to get different perspectives on their mixes. And Alt+click a plugin’s power icon in MixConsole to disable the plugin instead of just bypassing it, saving on system resources. But did you know that dragging the Insert header copies all the plugins into the channel, and dragging the channel name copies all the channel’s settings? Alt+Shift+click Channel Edit (the Channel’s E icon) to open all plugins at once. We all know that Alt+dragging duplicates a plugin in MixConsole. Voila! Your master channel is now represented in the Project page. Like this: open MixConsole and click the Automation Write (W) icon on the master channel (named ‘Stereo Out’ by default), then turn it off again. Master channel automationĬhannel and plugin parameters are easily automated in Cubase’s Project view, but the master channel doesn’t appear in that screen… so how do you automate it? TrackVersions are a very handy way to try out alternative track edits and arrangements… but did you know they can also be used to make variations on Tempo, Time Signature and Chord Tracks? It’s true! Not all of these tracks have their own TrackVersions Inspector tab, so click the dropdown arrow by the track name to experiment with tempo map variations, alternate chord arrangements and so on. Alternatively, click Sounds to load any samples you like as the Hi and Lo clicks. In the lower-right panel, you can adjust the pitch and level of the default ‘beeps’ metronome. Cmd/Ctrl+click the Metronome in the Transport bar (or go to Transport > Metronome Setup) to access a bunch of extremely useful settings concerning metronome behaviour. So metroĬubase’s Metronome is a simple tool that we all rely on - perhaps so much that you might not have thought to customise it to your liking. You can draw this shape manually… or do it the smart way: select the Line tool, change it to Square in the dropdown, then hold Shift+Cmd/Ctrl and drag to directly insert a ‘bump’. For fast setup, select the channels you want to send in the MixConsole, right-click your Cue channel in the Control Room, then use the From selected channels sub-menu to enable sends and copy the levels from your existing mix.Ī typical automation move is to momentarily increase a parameter by creating a square ‘bump’ on the automation curve. Right on cueĮvery musician in the band needs their own mix - called a cue mix - when recording, and Cubase’s Control Room makes setting them up a breeze. Hit Record, then Stop, then drag the left edge of the resulting clip to go ‘back in time’. In Preferences > Record > Audio, set Audio Pre-Record up to a maximum of 60 to have Cubase buffer audio from all armed tracks, even while stopped or playing back. Sometimes the magic happens when the tape ain’t rolling - but your genius noodlings aren't necessarily lost forever. Your groove will become available alongside the usual 1/8, 1/16, etc, options in the Quantize/Snap menus. To make a Groove Map from any audio, double-click a clip, open the Hitpoints section, then click Create Groove. While we mostly associate groove templates with more electronically-aligned software such as Reason and Live, Cubase has had this functionality for years. Hit the Extract MIDI button a bit further down, choose your options, and you’re done! 6. Cubase analyses the audio’s pitch and timing content. Double-click a monophonic audio clip to open it, click the VariAudio section in the Inspector, then Pitch & Warp. The ability to turn audio into MIDI is obviously super-useful - and dead easy to implement in Cubase.
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